Long Term Game: How To Build A Video Games Company

$19.99

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Price: $19.99
(as of Feb 04, 2025 14:28:12 UTC – Details)



In Long Term Game, Joakim Achrén, former co-founder of Next Games, draws on years of experience in gaming startups to provide clear and honest guidance on how to found and build a thriving games company. Building a games company is usually thought by trial and error. But in the real world, this isn’t an effective way. It causes lots of misery and needless pain for entrepreneurs, whom all go through the same mistakes. They all are suffering from failures that are so common for gaming startups. This book was created, so that gaming entrepreneurs would have a resource, a guiding manual for finding clarity in their quest to build a games company. The author of this book, Joakim Achrén is the Founder and CEO of Elite Game Developers, a Helsinki, Finland, based company that helps gaming entrepreneurs in starting their first games company. Joakim is an entrepreneur, with fifteen years of experience in founding and running two venture-backed gaming startups, including Next Games, the company behind The Walking Dead: No Man’s Land and The Walking Dead: Our World mobile games. Joakim has gone through the venture capital fundraising process several times and has raised over $50 million in venture funding over his 15-year career as an entrepreneur. THIS BOOK IS INTENDED FOR people who are interested in founding and building a games company. The book covers aspects of putting together the idea for the company, the founding team, raising capital, validating your assumptions, and details on everything that can go wrong in the games business.

Publisher ‏ : ‎ Finnish ISBN Agency (March 14, 2020)
Language ‏ : ‎ English
Paperback ‏ : ‎ 185 pages
ISBN-10 ‏ : ‎ 952942874X
ISBN-13 ‏ : ‎ 978-9529428748
Item Weight ‏ : ‎ 9.9 ounces
Dimensions ‏ : ‎ 6 x 0.47 x 9 inches

Customers say

Customers find the book informative and useful for entrepreneurs. It provides advice on research, team building, and financial acumen needed to start a video game studio. They describe it as a good introduction to shed light on the processes to start up a games studio.

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